![]() Sceptre of the Archlich (staff) and Ring of the Archlich (ring)Īdds +5% darkness resistance (+15% total), +14% darkness damage (+24% total), +10 spellpower (+18 total) and activated talent Impending Doom at 2.6 (costing 40 out of 40 power) to the ring. Adds +10 Cunning, 40 darkness damage when wearer hits in melee, changes damage: +20% darkness, spell saves +15, mental saves +15, confusion immunity +30%, knockback immunity +30%, light radius -1, and adds activated ability Retch, at 2.0 (costing 28 power out of 80) to the hat. Adds Metaflow talent (level 3, power 40)(?) to the hat.īindings of Eternal Night (mummy armor) and Crown of Eternal Night (hat)Īdds activated talent Abyssal Shroud at 2.0 (costing 28 out of 80 power) to the armor. Staff of Arcane Supremacy (staff) and Hat of Arcane Understanding (hat)Īdds 100 max Mana to the staff. Adds +60 max Life (total +100), +2 size category and -10% fatigue to the belt. Snow Giant Wraps (gloves) and Mighty Girdle (belt)Īdds +10 physical power and 10 physical save to the gloves. Adds 120 max Life, -8% fatigue and +10 defense to the armor. Adds 50% stun immunity and 50% blindness immunity to the armor.ĭragon-helm of Kroltar (hat) and Scale Mail of Kroltar (heavy armor)Īdds +14 luck and +15 spell/mental/physical saves to the helm. This requires you to wield the Crystal making this almost unattainable by anyone else than the golem.Ĭrystalline weapon and Crystalline armor (made from Crystal Focus and Crystal Heart)Īdds 10% chance of Manathrust (level 3) on spell hit(?), 10% chance of Manathrust (level 3) on melee hit(?), +10% spell and physical critical chances, +20% arcane resistance penetration, and +15% physical resistance penetration to the weapon. Changes the golems name to Telos Golem, making it a reluctant follower and making direct control out of line of sight harder. Telos's Staff Crystal (gem), Telos's Staff (Top Half) and Telos's Staff (Bottom Half) Adds +10% cooldown reduction and 50 draining blight damage on hit to the crystal. ![]() Steel Helm of Garkul (hat) and Garkul's Teeth (amulet)Īdds 5% chance to summon an orc spirit when wearer hits (melee) to the helm. Adds +10 physical damage, +5 temporal damage, 15% temporal resistance penetration, and 10% chance to cast Turn Back the Clock (level 3, power 10)(?) on hit to the Dagger. Sword of Potential Futures (longsword) and Dagger of the Past (dagger)Īdds +10 physical damage, +5 temporal damage, and 10% chance to reduce target's resistances (Flawed Design level 3, power 20)(?) on hit to the Sword. Adds light radius 1, +10 darkness damage, 10% chance of confusion on hit to Moon and 15% darkness damage. This list may be incomplete or incorrect:Īdds light radius 1, +10 light damage, 10% chance of blinding on hit to Star and +15% light damage. Some artifacts and mindstars, when wielded with each other, form special sets with improved powers.
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